FSX-FS2004 - Focke Wulf FW-58C "Weihe" Bomber trainer
With the creation of the new Luftwaffe, a fast, light and economical multi-purpose aircraft was necessary for the satisfactory re-training of pilots for the faster combat planes and training as gunners, bombers and radio operators, and in 1934, Focke Wulf supplied the first prototype.
1663 Units were delivered to the German air ministry between 1935 and 1943, of which 319 were given to Netherlands, Hungary, Romania, Croatia and Turkey for operations. They were not only built by Focke Wulf in Bremen, but also under licence by Frieseler, Gotha and MIAG (Mühlen und Industriebau AG in Braunschweig) and in 200 or 300 in Bulgaria and Brazil.
The Fw 58 "Weihe", named after the Kite, a falcon like raptor bird (Milvus), was a general purpose trainer with which pilots could be re-trained for multi-engined flying, as well as training for radio operation, blind and night flying, machine-gunning and bombing.
This design also served as VIP, passenger and sanitary transport, sea-rescue floatplane, air reconnaissance and photography unit, and was exported to Argentina, Bulgaria, China, the Netherlands, Romania, Sweden, and Hungary.

TECHNICAL SPECIFICATIONS:
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MTOW: 6446 lb
Empty: 5291 lb
Horizontal maximum speed: approx. 130 Kt.
Landing Speed: 46 Kt
Power: 2x240 Hp @ 2000 RPM, 12700 cc inverted V-8 Argus 10C engines.
Propellers: Twin-bladed, wood.

Effects
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-On startup there is automatic engine smoke.
-Then follow the exhaust flames with smoke.
-Wing vortex effect appears by default at 2.5g or quick roll rate.
-Continuous blue flames with smoke if engine is running .
It is a good idea if you replace the standard (L) key for lights by the L+CTRL, (normaly activating the landing lights only) as the engine effects are aliased to the light keys.

Installation:
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-Unzip " FW-58C bomber" into a temporary file and move the "FW-58C bomber" folder into the main Aircraft directory.
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-Read instructions carefuly when installing the gauges , say YES...when asked if the gauges sources should be trusted. If you say no....most of the gauges are not going to work !
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-Leave the Twoprop.cab and autopilot.cab in your panel folder.
-Copy the effects into the Microsoft Games\Flight Simulator ..\effects folder.
-Spoiler key makes the gunners go to their stations.
If having trouble with the cockpit transparencies and turningprops in FSX acceleration, copy the glass.bmp and prop2.bmp from the Acceleration.texture into the FW-58C bomber texture folder.
-The panel.cfg is slightly different for FS9 and FSX. If flying with FS2004, change panelFS9.cfg to panel.cfg and let it overwrite the other one.

CREDITS
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Special thanks to :
-GMAX for the drawing program and Microsoft for their makmdls.mdk.


LEGAL:
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The project is released as freeware. You may modify it and repaint it. You may upload this file to another website as long as it is not for profit. Repaints are most welcome as there are many possibilities and repainting the plane should not be very difficult.
You need the written permission of the original authors to use any of these files for commercial purposes, otherwise a simple credit would be nice.
This file should not cause any problems with your computer, but I accept no responsibility if you think it does
Enjoy !

A.F.Scrub
November 2011
Email: af_scrubbypc@hotmail.com